Developing a bidirectional interface between Autodesk’s BIM (building information modeling) planning tool Revit® and immersive visualization systems
Using the Building Information Modeling (BIM) method, buildings can be designed and planned in 3D in advance. But up to now there has been no direct interface for transferring this data to virtual reality and visualizing it there. This calls for the creation of such an interface to transfer current planning data directly from established BIM software to immersive visualization systems. It should also be possible to feed back any amendments and additions made there.
Fraunhofer IAO analyses, designs and develops a “b.i.m.m VR plug-in” for the Revit® BIM planning tool and a “loader” for its VRfx VR software. In addition, its experts prepare a potential analysis for further extension levels.
In combination with BIM planning software, VR systems become a means of communication that can be used to virtually move through digital buildings – without having to go through the trouble of pre-processing or converting data in advance. The spatial and scaled planning experience supports coordination between all the stakeholders. By directly feeding back the data from the virtual reality to BIM software, the outcome of discussions can be incorporated directly into the planning. The project serves as a basis for further developments with partners from the construction industry.
Customer: b.i.m.m – building information model management GmbH
EUR Ing. Baumeister Ing. Anton Gasteiger (b.i.m.m GmbH):
“The development of VR-based communication interfaces is a key criterion for introducing building information modeling and thus digitalizing the construction value chain in Europe. This enables tasks ‘within’ a project to be distributed over multiple locations as well as even non-specialists to be integrated into the process.”